Jeremy and the team at Neural Entertainment worked on every aspect of this title from concept to final release. Targeting the OUYA the team understood the constraints for developing on this is new Android based gaming system and great effort was made to optimise performance. Special care given for UI elements given the unusual nature of the OUYA system.
The resulting game was a challenging puzzler with physics driven obstacles and mechanics.
“MarbleMasters: The Pit” Shipped in early 2014 on the OUYA gaming system and hit the top 50 games on the OUYA store at the time of release.